Chapter of Fiddling With Inform 6 to Remove "Other" Determiner
Include (-
Constant AGAIN1__WD = 'again';
Constant AGAIN2__WD = 'g//';
Constant AGAIN3__WD = 'again';
Constant OOPS1__WD = 'oops';
Constant OOPS2__WD = 'o//';
Constant OOPS3__WD = 'oops';
Constant UNDO1__WD = 'undo';
Constant UNDO2__WD = 'undo';
Constant UNDO3__WD = 'undo';
Constant ALL1__WD = 'all';
Constant ALL2__WD = 'each';
Constant ALL3__WD = 'every';
Constant ALL4__WD = 'everything';
Constant ALL5__WD = 'both';
Constant AND1__WD = 'and';
Constant AND2__WD = 'and';
Constant AND3__WD = 'and';
Constant BUT1__WD = 'but';
Constant BUT2__WD = 'except';
Constant BUT3__WD = 'but';
Constant ME1__WD = 'me';
Constant ME2__WD = 'myself';
Constant ME3__WD = 'self';
Constant OF1__WD = 'of';
Constant OF2__WD = 'of';
Constant OF3__WD = 'of';
Constant OF4__WD = 'of';
Constant OTHER1__WD = 'another';
Constant OTHER2__WD = ',other';
Constant OTHER3__WD = ',other';
Constant THEN1__WD = 'then';
Constant THEN2__WD = 'then';
Constant THEN3__WD = 'then';
Constant NO1__WD = 'n//';
Constant NO2__WD = 'no';
Constant NO3__WD = 'no';
Constant YES1__WD = 'y//';
Constant YES2__WD = 'yes';
Constant YES3__WD = 'yes';
Constant AMUSING__WD = 'amusing';
Constant FULLSCORE1__WD = 'fullscore';
Constant FULLSCORE2__WD = 'full';
Constant QUIT1__WD = 'q//';
Constant QUIT2__WD = 'quit';
Constant RESTART__WD = 'restart';
Constant RESTORE__WD = 'restore';
-) instead of "Vocabulary" in "Language.i6t".