Coraline — 10 of 122

Students of Herr Rau (and Herr Rau)

Release 1

Chapter of Sleepy

Sleepy is a scene. Sleepy begins when Beginning ends.

When Sleepy begins:

say "Curiouser and curiouser.[line break]";

say "Still, there is nothing more to find out about the door. You're quite sure. At present.";

say "*** Well done! I think that's enough for one day. You begin to feel sleepy, anyway. ***[line break]";

move the father to the Parents' Room;

now the attic door is locked;

now the attic door is closed;

now the basement door is closed;

now the basement door is locked.

Instead of going to the Parents' Room during Sleepy:

say "You don't want to disturb your parents."

Instead of going to Outside the House during Sleepy:

say "You don't want to go out when it is so late."

Every turn during Sleepy:

if time since Sleepy began is greater than 4 minutes:

if a random chance of 1 in 2 succeeds:

say "[one of]You are tired[or]You feel sleepy[or]You don't think you can stay awake much longer[or]You can't keep your eyes open, it's so late[then purely at random]."

Instead of sleeping during Sleepy:

if the player is in the bed:

say "You fall asleep.";

say "After some hours of sleep, you wake up in the middle of the night.";

now the wooden door is passable;

otherwise:

say "You are very tired, but you don't want to sleep here."

Sleepy ends when the wooden door is passable.