Chapter of Sleepy
Sleepy is a scene. Sleepy begins when Beginning ends.
When Sleepy begins:
say "Curiouser and curiouser.[line break]";
say "Still, there is nothing more to find out about the door. You're quite sure. At present.";
say "*** Well done! I think that's enough for one day. You begin to feel sleepy, anyway. ***[line break]";
move the father to the Parents' Room;
now the attic door is locked;
now the attic door is closed;
now the basement door is closed;
now the basement door is locked.
Instead of going to the Parents' Room during Sleepy:
say "You don't want to disturb your parents."
Instead of going to Outside the House during Sleepy:
say "You don't want to go out when it is so late."
Every turn during Sleepy:
if time since Sleepy began is greater than 4 minutes:
if a random chance of 1 in 2 succeeds:
say "[one of]You are tired[or]You feel sleepy[or]You don't think you can stay awake much longer[or]You can't keep your eyes open, it's so late[then purely at random]."
Instead of sleeping during Sleepy:
if the player is in the bed:
say "You fall asleep.";
say "After some hours of sleep, you wake up in the middle of the night.";
now the wooden door is passable;
otherwise:
say "You are very tired, but you don't want to sleep here."
Sleepy ends when the wooden door is passable.